Graphic Adventure

Play point-and-click adventure games online

  • The Box from Tomorrow – It's 1986. The future just arrived in a padded envelope.
  • The Last Kumite – Invitation only. No rules. One survivor.
  • Analog
  • City of Quests – New to town, sword in hand, no idea where to start.
  • Deep Grid – The net is a city too. Walk it.
  • Economy Class to Andromeda – Seat 47-Z. No legroom. Thirty thousand light-years to go.
  • Late Shift – Delivery in thirty minutes or less. Getting out takes longer.
  • Freed
  • First Date
  • Inspector Brogg – Crime doesn't pay... because money isn't invented yet.
  • The Jet – Eleven years ago he kept a secret. Tonight it has a seat number.
  • The Tourist
  • Deck Nine – The galaxy's great war has a snack bar. He runs it.
  • Stranded – He's a survivalist. She's an art major. Neither has a plan.
  • The Choice
  • Collectibles!
  • By the Sword – Win the crowd. Win your freedom.
  • The Prism Spire
  • The Sphinx Road
  • The Green – No signal. No search party. No way out but through.
  • Beyond – Your crew. Your ship. Your fate.
  • I, Servant
  • Lop Lodeline and the Landers – They arrived. No one noticed.
  • A Christmas Carol – 3 Ghosts. 1 Chance to Make It Right.
  • Life on Mars
  • Atomic Lawn – The future arrived in 1957. It needs mowing.
  • Behind the Curtain – Nothing happens on Elm Street. She's about to prove otherwise.
  • Below the Ice – They dug for fossils. They found a door.
  • Blending In – Observe humans. Do not eat the mailman.
  • Bread and Iron
  • Brother Anselm Goes Forth – He fell down a well in 1347 and landed on a highway.
  • Captain for a Day – The crew votes every sunrise. Today it's your turn.
  • Down – Nine kilometres down, the dark has been waiting for us.
  • Fault Line – The ground stopped shaking. The city didn't stop falling.
  • Five Stars or Bust – One anonymous critic. One weekend. One very nervous general manager.
  • Form 7B – The elevator only goes up. The exit was never on the map.
  • Frequency – The signal is weak. Her hope is not.
  • Grand Prize: Earth – Represent your planet. Win the round. Try not to get vaporized.
  • Helix – Shrunk to the size of a cell. Lost in the spiral.
  • Henchman Number Seven – Maximum danger. Minimum wage.
  • Here Be Dragons – The Edge of the Map Is Wherever You Stop Drawing
  • 1987 – One rumor. One phone. Ninety minutes before the bell.
  • Jeremy Topper and the Temple of Glass
  • Last Call at the Spaceport – Fluent in forty languages, speechless in front of her.
  • Arrivals Hall – Seventy-one years old. First time abroad. No plan.
  • Locked Out – The key is inside. Everything else is out here.
  • Lost in Tokyo
  • Neighborhood Watch – He can lift a bus. He'd rather fix the block.
  • Nest of the Sky-Whale – Ride the beasts. Rob the beasts. Try not to get swallowed.
  • Pitch Perfect Strangers – Forty-eight hours to build a startup. Forty-eight hours to fall.
  • Rebel Signal
  • Sandbox – A perfect world, built for a mind that was never meant to leave.
  • Seven Rooms at the Meridian – Seven suspects. Seven doors. Don't knock on the wrong one.
  • Shapes
  • Sherlock Holmes and the Cipher of Grimswold Hall
  • Shutter – The jungle has one creature nobody has photographed. Yet.
  • Still Here – Death didn't end his love. It only made protecting her harder.
  • Stray – One city. One vow.
  • Sunlit – In a city with no poverty, somebody is paying the bill.
  • The Attic of Ages – Open a trunk. Fall into a century.
  • The Builders' Door – Some ruins should stay buried. This one is waking up.
  • The Cabinet – Every leaf, beetle and bird a new question for a world just waking up.
  • The Candle Years – Every spell burns a year of his life. He is already gray.
  • The Cartographer of Veil – To map an alien world, first survive its people.
  • The Days of Dust
  • The Dimming Crystals – Four crystals fade. One Knight of Light is not enough.
  • The Janitor – Someone has to sweep the dust off the future.
  • The King's Fool – In a kingdom where laughter is treason, a joke is a weapon.
  • The Arbiter – After the world ended, someone still has to find the killer.
  • The Orient Express Affair – Twelve passengers. One body. No one is leaving this train.
  • The Season – One summer to marry well, or be ruined forever.
  • The Sorcerer
  • The Sunken Vault – Every door has a trap. Every trap has a price.
  • The Tired Sun – At the end of the world, one walker still keeps the roads.
  • The Rookie
  • The Witch of Wells – Her phone is dead. The stake is very much alive.
  • Them from the Test Site – Small town. Big bomb. Bigger ants.
  • Three Days of Mud – Woodstock, 1969. Getting there was only the beginning.
  • Ticket to the Stars – Somebody has to enforce the parking laws of the galaxy.
  • Tidebound – Every breath she holds is a door into their world.
  • Tidewalker – In the future, every island has a story to trade.
  • Time Hopper
  • Uploaded – Death is optional.
  • Vantage
  • Wrong Turn at Albuquerque – Three thousand miles, one broken radio, zero people who can read a map.
  • The Last Admin – Kept just in case. Today is the case.
  • Cave of the Painted Hands – Deep in the dark, the Old Ones left a message.
  • Along the Nile – Downstream, every town is a page of the kingdom.
  • Bazaar Heist
  • Deadline – The story is real. The news site has until midnight to prove it.
  • Roll for Initiative – He wrote the campaign. Now he has to survive it.
  • Spin Cycle – Forty minutes on the dryer. Nothing else on the schedule.
  • The Inquisitor – Spells leave fingerprints, if you know how to look.
  • The Long Road to Samarkand – One caravan. Three empires. A secret worth more than silk.
  • The Museum of Lost Hours – Everything you ever forgot.
  • The Ninth Vault